Tag Archives: theXBLIG turns Three

Year Three of theXBLIG

Whoa… Three years online for theXBLIG… I mean, that’s…

Oh, right. It’s been awhile since I’ve written something down here. Excuse me for a moment while I dust off the articles and clear out the cobwebs from the corners of this site.

(clears throat) Ahem. Okay, that’s better.

Wow, three years of reviewing XBLIGs on this very page. Er… pages. I never thought I’d get this far. I know it’s not an eternity by any means, but it’s still a good chunk of time, particularly in internet-time, where sites rise and fall on a daily basis. Over that span, the site has amassed over 315,000+ views and published almost 400 reviews and articles, spawning 5,100+ comments and countless discussions that were only slightly-related to videogames.

To me, that’s an incredible thing. Not because I sometimes have a short attention span and a tendency to move onto different things before I finish the first, or because I feel like congratulating myself1, but rather because in those three years, the service known as ‘Xbox Live Indie Games’ (or as ‘XBLIG’ to its close friends) has provided us with so many great games2 and proved to be such an amazing experience for myself and plenty of others.

That experience hasn’t come without its share of downsides, of course. There’s been no shortage of duds to suffer through, and it’s no secret and no mystery that XBLIG isn’t what it once was. At this point, new releases of any quality are a luxury, and the future of the service (and this site) is anything but guaranteed. I can’t make any promises either, but I know I’ll be around until the very end.

That said, there’s always the very real chance I won’t get another online ‘birthday’ to celebrate, so I might as well offer up a huge ‘thank you’ to all my fellow indie journalistic types, to the great indie developers I’ve been privileged to meet and chat with, and, last and certainly not least, all of YOU guys for stopping by and willingly subjecting yourselves to my brand of rambling. Keep playing games, everyone, and thanks again for three fantastic years!

With much love and appreciation,

Tim

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  1. Well, maybe a little. Yay! 
  2. There’s occasionally-updated¬†leaderboards for that.