Tag Archives: Dawn of the Ronin

Because the World Needs More Beautiful Things, New ‘Dawn of the Ronin’ Trailer

Dawn of the Ronin is a very pretty game. So pretty, I use any excuse to shove more screenshots in the internet’s face. So here, a new trailer accompanying a Greenlight push on Steam, and to acknowledge a broad timeline for release in 2014. Originally slated for late 2013, the delay has been for a good cause, allowing developer x35mm to really polish the mechanics and combat of the game.

It also shows the life of a Samurai is a tough one. While you wouldn’t want to be at the heart of the unrest portrayed in DotR, with rival clans and families battling for the soul of Japan in the 16th Century, you can at least sit back and enjoy the lovely visuals in a slightly-safer 21st Century.

As per the usual, you can follow the developer on Twitter here, or keep tabs on the development blog here.


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The Coming ‘Dawn of the Ronin’

UK Developer x35mm‘s Dawn of the Ronin may not exactly be ‘new’ news to you (he’s been teasing images and clips for quite a while), though it does give me the excuse to formally reintroduce (or possibly introduce) the game and put some of the truly breathtaking screenshots and videos on display. Combining two of my favorite things, the Samurai and Unique Visuals, DotR is easily among the most beautiful and anticipated releases coming later this year.

Showcasing the game’s iconic lighting and shadowing.

While the developer’s last game, The Blitz (review), used the same style to good effect, this title is definitely a better fit for the visuals and action that frames it. Set in and around Osaka, and focusing on the fight with the powerful Tokugawa clan, you’re looking to avenge and revenge through some old world beauty and wild countryscapes that just might make you reconsider your life choices… No, no, the focus is definitely on combat.

The above video shows off a ‘cage fight’, using placeholder enemies and for the ‘climbers’ in the background, though the intent is there and provides a clearer view of the battle system, which looks to mimic the fight style of the samurai, and yes, dismember and spray as much blood as possible… swords aren’t for kids.

Dawn of the Ronin is nearing the final stages of development, and is aiming for a late September release. You can follow the developer for updates, and really, just look at the screens below. Damn, death shouldn’t be so pretty.


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