‘Cast Of The Seven Godsends’ Might Be The Run ‘N Gun You Need

As a modern throwback1 to 80s Run ‘N Gun platformers (go ahead and make the Ghosts ‘N Goblins comparison, you’re allowed), the upcoming Cast Of The Seven Godsends appears to look and play the part. I mean, we’re talking 16 whole bits here. Plus a lengthy history. Four years in the making, Italian developer Raven Travel Studios has been hard at work putting the finishing touches on the game, expected to release on XBLIG sometime later this Spring.

The game features seven levels and seven types of epic armor to equip, allowing for dozens of weapon / magic combinations. That flexibility ensures you’ll be able to rain various forms of death upon regular enemies and massive bosses alike. At the least, it all makes for a uniquely-tuned, uniquely-vibrant art style that looks as good in still shots as it does in motion. Good gameplay should follow.


You can follow developer Raven Travel Studios on Twitter and / or like their Facebook page.


  1. Forgive the oxymoron. The word pairing, I mean, not me. I’m not a moron. Am not! Am not! 
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10 thoughts on “‘Cast Of The Seven Godsends’ Might Be The Run ‘N Gun You Need”

    1. No worries, the XBLIG version was just delayed to next fall because we’re focusing on the PC/Mac version. I can tell you that when that trailer was released we did not have a publisher yet, but now we’re working with Merge Games so new plans are in the making 🙂

    2. Thanks for the quick reply! 🙂 And good to know. I completely understand the focus on PC / Mac, but it’s nice to hear the XBLIG version is still in the works. Best of luck with the launch of the game! Looking forward to it!

  1. I’m a huge “Ghosts ‘N Goblins” fan.. or any relatively difficult platformer/side-scroller for that matter, so let’s hope and pray this one doesnt fall through the cracks! (fingers crossed)

    1. I’m a fan as well. I have mostly fond memories of GnG, but I think the difficulty might have turned me off of it a few times. I always came back to it, but since I was likely 7 or 8 at the time, I’m not sure if that would hold up to my standards these days. Call me… ‘cautiously optimistic’ 🙂

      Then again, I’m not one to turn away a challenge without at least attempting it, so… bring it on!… I think. Hopefully that doesn’t come back to haunt me when the game releases. 😀

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