REVIEW: Vintage Hero

One fairly obvious but nonetheless important distinction has to be made right off—  Frog The Door GamesVintage Hero (80 MSP) is Mega Man by another mother. Everything, from the visuals to level design, the protagonist’s iconic arm cannon to his ability to absorb (and subsequently use) the powers of his defeated foes, reeks of several shades of the blue bomber. It’s also important to note that this is not a bad thing.

If imitation is the sincerest form of flattery, then Vintage Hero absolutely loves what Capcom did before it. That also makes this game more of a homage or ‘inspired by’ than an original production. That can be partially forgotten if the game is fun, and Vintage Hero is. When the world’s resident superhero goes Hollywood, aliens turn opportunistic and invade the planet. Someone has to step up, and this is exactly the moment Custodial Engineer (or Janitor, if you’re a dick) Floyd has been training for.

Newly… ahem, armed, you’ll need to gather the elementals (said superpowers) from four bosses, each with their own visually distinct levels and enemies. Though it’s entirely a platformer, there is a novel RPG aspect added, letting you earn XP and spend it to upgrade your stats, like added hit points and attack power. This is essential if you plan on beating the game on anything above Easy, and there are a few spots within the stages where you can farm experience if you so wish (…I did).

It must be said that the controls are nigh flawless, and nostalgia can be found in droves. Ditto for the Mega Man-nerisms. Upon death, you explode into rays of energy, you can only fire a set amount of pellets at one time, player / boss health meters, enemies respawn immediately once you leave. Even the screen transitions all old-school. It’s hard to hate on a game with classic sensibilities.

Vintage Hero - Screen

With the initial story scenarios and two endgame levels, making for six stages in total, the game runs a good length. The bosses feel slightly generic, and none of the elementals you acquire are really required equipment (your inherited high jump shot will be used a lot, strangely), but they do occasionally make your fights and progression a little easier. The story, which strays into campy once or twice (awkward romance?), is pretty decent, and it too, is another reason to recommend the game.

Vintage Hero does a whole lot right with a little bit. Familiar as it may be, it’s a worthy platformer with an excellent soundtrack, solid design, and tight controls. And it’s probably the closest we’re going to get to another traditional Mega Man outing for the immediate future, so enjoy it.

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Review on Indie Gamer Chick

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9 thoughts on “REVIEW: Vintage Hero”

  1. Still check the site everyday even if i dont comment, but nice review and Half Baked reference. I actually thought this was a pretty good game and really enjoyed the soundtrack what the hell happened to Blood and Bacon? I was going to buy it and then it was removed.

    1. I appreciate that. And you win a thumbs up for noticing the ‘Half Baked’ reference. 🙂 Thought that might have been too obscure for some.

      B & B was released to the first hundred buyers as a Beta, then pulled to see how it played with that select group, fix some issues, etc. Really fun, unique wave shooter, which is hard to pull off. Worth the money once it goes back on the market. I should have my review ready by then.

  2. When I was browsing the Indie “New Releases” section for Vintage Hero, I found a little game called, “Sexy Island Adventure”.

    If you do not review that, I will lose all respect for you and punch you.

    1. Do we really need a review of another BoB game?
      This one was pretty fun actually. Much better than Rad Raygun.
      Finally an uptick in quality.

    2. Do we need another boob game review? Of course, no. Do I kinda like the chance to rag on those types of games? Of course, yes. 🙂 That said, I’m out of town til Thursday, so it remains to be seen what the new releases are by then. May skip it entirely.

      Agreed on Vintage Hero. Good game, and better at what it does than Rad Raygun, if I’m choosing between the two.

  3. I tried the demo and I think this a good game. About that last sentence in the review, there’s a good Megaman fan game called Megaman Unlimited for the PC released a few days ago for free. I like it, but Megaman fans will apreciate it a lot more. I will post the link if anyone is interested in trying it.
    Compatible with the Xbox 360 controller.

    http://megaphilx.com/?page_id=26

    1. Oh great, now you’ve made my review into a lie… And the link to prove it! 🙂 Although I suppose I could use the excuse that it’s not a Capcom game.

      Not a huge fan myself, though I can appreciate what the series means to people.

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