Hop Til You Drop (review) saw its first update / content patch released yesterday. The two big additions are a ‘bullet time’ slow-down move that kicks in when you’re near hazards, and a Time Attack mode, which gives you a minute to score as many points as possible (death be damned!). The free DLC also adds some more unlockable ‘hoppers’ (read: characters) and speeds up the postgame process, getting you back into the action more quickly after each game over.
‘Bullet time’ in particular is a welcome change to the format, not just for Matrix-style theatrics and preventing some previously unseemly deaths, but also in rewarding risky play with additional points bonuses each time you trigger the effect.
These improvements and the added content definitely offset some of the issues I mentioned in the original review, making this Director’s Cut version of Hop Til You Drop a much ‘fuller’ experience. Repetition may still claim the throne and sap its replayability in the long-er run, though its hard to turn down a free update if you’ve already purchased the game, or needed a reason to give the trial a go.