Discord Games is probably best known for its 2011’s Uprising entry, the 2D online-gunner Take Arms. Last year’s 48 Chambers went for a simpler, dexterity-based arcade feel. Chasm, the developer’s third project, coming to XBLIG and PC later this year (fingers crossed), is more ambitious. It’s early days still, but the third in-development trailer shows off a remarkable amount of progress / polish. Gone are the placeholder tiles and rough edges of previous updates, in with the pixel goodness. The game itself is slated to be an RPG / roguelike hybrid, offering randomly-generated dungeons and loot, with a commitment to both empowering the player and ensuring they’re always having fun.
And the #2 video below, from just a few weeks ago. Go ahead, compare and contrast. Like a whole new game, eh?
Granted, it’s a tall order to fill when you trying to meld together elements of Metroid, Symphony of the Night, and Homer’s Odyssey (!), but there’s no doubt it’s coming together, and in a relatively short while. Work continues at a breakneck speed.
Chasm is a ways off, of course, but that doesn’t mean you shouldn’t stay current in the meantime. Visit the main page for the game here. You can also follow the developer’s Tumblr blog here, or subscribe to their YouTube channel if you like your updates in motion.